Projects

Strands of Destiny

This is a modification of the RPG “The Witcher” by CDProjekt Red. It is being created by The Modding Group and takes place 4 years after the incidents in the original game.
After an uneventful winter in Kaer Morhen, Geralt of Rivia is travelling south to find new witcher work with Triss Merigold. Upon arriving in the forests surrounding the town of Carreas, the Strands of Destiny once again wrap their tendrils around Geralt’s future. Soon he is drawn into a plot that transcends his world, and old friends once again stand at his side to answer destiny’s call. “Strands of Destiny” brings back the award-winning gameplay of the original game, while adding its own twist. New locations, new mini games, new skills, and more await the player as they interact with the world through Geralt.

UtoPull - Global Game Jam

Challenge your understanding of polarity, attraction, and repulsion in this Industrial Puzzle Game. Guide charged particles from an emitter to a receiver by placing electric field nodes as you race against time. Drag and Drop red and blue field nodes to change the course of the charged particles being emitted. Your goal is to fill your power bar by directing those charged particles to the gold receptor. But hurry, your power is running out!

The Rambling Gnomes - Download

This project has implemented methods for having AI units navigate a 3-D terrain. They determine their path based on total distance travelled, as well as terrain weight in terms of speed of transit in terrain. A second, extended, goal of the project is for AI units to be able to react in real time to changes in the terrain they are navigating. Changes could include the collapse of a bridge across a river that was originally part of the path. Another extended goal of the project can be to have multiple AI units attempt to navigate the geometry, and dealing with issues of crowding through choke-points in the path.

Misc:
24 Hour Game Challenge